2019-20 Spring
(HART 1001)
2 Credits | Can be used to fulfill Common Core Requirement (Core Elective: Arts Area)
Teaching Medium: English
Course Description
An experiential learning course designed to engage students in exploring arts and their own creative abilities through a series of lectures/seminars on arts and creativity, art tutorials and enrichment activities. Students will have the opportunities to create their own artwork and learn through guided reflective activities individually as well as in groups.
Minimum Attendance Requirements for a ‘Pass’
The course is divided into 2 major components. The first component of the course will be on creativity and creative thinking exercises. The second component will be on applying the theory and tools of creativity to artistic production. Owing to the highly practicum content, regular attendance in class is essential. The course requires students to attend at least 17 sessions (80%) after add/drop period, including any approved excuses.
- Apply the theory of creativity and the creative tools and process in relation to visual expression, creation and execution
- Master at fundamental level an art skill
- Demonstrate reflective ability in the understanding and appreciation of creative works
Session 1: Lecture: Introduction to CreativityCreativity in Art and Design
Session 2: Tutorial/Practicum: Drawing, Creativity & Visual Communication
Session 3: Lecture: Developing Ideational Fluency 1
Session 4: Tutorial/Practicum
Session 5: Lecture: Developing Ideational Fluency 2
Session 6: Tutorial/Practicum
Session 7: Lecture: Developing Ideational Fluency 3
Session 8: Tutorial/Practicum
Session 9: Lecture: Sources of Creative Stimulation: Collections
Session 10: Tutorial/Practicum
Session 11: Lecture: Sources of Creative Stimulation: Synesthesia
Session 12: Tutorial/Practicum
Session 13: Lecture: An introduction to Wicked Problems vs. Tame Problems
Session 14: Tutorial/Practicum
Session 15: Lecture: Research for inspiration in Art and Design 1: The Spaces of Meaning
Session 16: Tutorial/Practicum
Session 17: Lecture: Research for inspiration in Art and Design 2: STORYTELLING: Fictioning and Futuring
Session 18: Tutorial/Practicum
Session 19: Guest Lecture
Session 20: Guest Lecture
Session 21-24: Tutorial/Practicum
Session 25: Presentation of Final Projects 1
Session 26: Presentation of Final Projects 2
- Fung, A., Lo, A. and Rao, M.N. (2005). Creative Tools. Hong Kong: School of Design, The Hong Kong Polytechnic University.
- The Visual Story – Bruce Block (Focal Press)
- The Really Hard Problem, Meaning in a Material World - Owen Flanagan (Bradford Books)
Books
1.Arden, P. (2006). Whatever You Think, Think the Opposite. London: Penguin Books Ltd.
2.De Bono, E. (1992). Serious Creativity. New York: Harper Business.
3. Oech, R. (1990). A Whack on the Side of the Head. New York: Warner Books Inc.
4.Treffinger, D.J., Isaksen, S.G. and Dorval, B.K. (2000). Creative Problem Solving: An Introduction (3rd ed.). New Jersey: Prutrock Press Inc.
E-resources
1. Brain Dominance Test: www.ipn.at/ipn.asp?BHX
2. David Kelley: How to Build Your Creative Confidence
3. www.ted.com/topics/creativity
4. Tim Brown: Tales of Creativity and Play: http://new.ted.com/talks/tim brown on creativity and play
Enrolment Details
Course Registration : 22-23 Jan 2020Add/Drop : 19 Feb 2020-10 Mar 2020
Instructor
Brian LAU
Assessment
Written essay | 20% |
Individual artwork + presentation | 40% |
Attendance, Overall performance in tutorial/practicum sessions | 20% |
Learning portfolio | 10% |
Extra activity | 10% |
Class Schedule
Wed & Fri | 14:30 - 16:20
No class | 10 Apr
CYT-G009 A&B